New features: Registration is obligatory. Note: you can change your pilot’s name, if necessary in “Pilot profile” after logging in. As before you may have one account for Axis and one for Allied side. Support for German language thanks to StG2 team. Please visit [link] After registration on German TAW site the briefing and messages during the game will be also in German. Half-support for French language thanks to -IRRE- team. Website is still being translated but if you check French support on English registration form then briefing and messages during the game will be in French. Mission planner was integrated with TAW thanks to 19//curiousGamblerr. Click on the map on the main TAW page to open mission planner in a new tab. Click on a “Tactical Map #” text above the map to open the map in a full screen. Attacker aircraft was added to select on the registration form. More than half 61-K AA was replaced by 72-K Cold engine start. Mission duration 2h +/- 5m Fighters need 25min without any AK/GK to get Combat Mission. If a pilot damages an enemy aircraft which lands later on the ground (outside of the active airfield) then this pilot gets AK. Airfields supply system was changed. Previously when transport aircraft landed or supply convoy arrived the city then airfield was repaired by some % in the next mission (max 30%). Now when transport aircraft lands or supply convoy arrives the city transported supplies (max 30% in one mission) are added on the airfield. After each mission about 10-15% of supplies are taken to repair the airfield by this amount of %. In short: airfield is repair if supplies on it are available. You can check supplies level for each airfield in the mission briefing in game. This solution slows down the repair rate of the airfields. Stalingrad Center map redesigned. No “iron triangle” airfields. Ground AA have lower AI level during overcast. Hidden troops inform about nearby enemy aircraft in range 5km. ‘On ground’ sorties are not shown on sorties list. Assists, max AK/GK/tans streak added to the pilot’s statistics. Shifted coordinates on Kuban map fixed Save/load airfield properties (like close for x missions) after server crash fixed. Combat Missions counter is not set to 0 when pilot has 3/3 CM but hangar is full and no new aircraft is added. In that case it remains 3/3. Intact vehicles in defense position are no longer generate as destroyed. There was a bug where sometimes it happened.
* LaGG-3 VYa23 limitation depends on depot destruction. * Sh37 is limited for the IL-2 AM-38 ’42. Limitation depends on depot destruction. * SC1000 is limited for the He 111 H-6. It’s not available on frontline airfields and limitation depends on depot destruction.
Notes: Sometimes there no info about end of the sortie in log files so the results will not be visible on the sortie list. When you start new sortie then the previous one will be updated and available. After mission all not updated sorties are also updated. The slot reservation system was created for StG2 and =LG= admins. The StG2 team rents the hardware server and they usually fly in a large group on Mondays. During the peak hours it was not possible for them to join the server in large group. The =LG= team don’t fly in a large group but sometimes we want to test something. If you are kicked out of the server after joining it means that there are no free slots left. I will add info on the main page when server is full. There are other changes and updates planned on the web page but they will be done later during the campaign. The manual and rules is not updated at the moment. Please report bugs or problems at this topic: https://forum.il2stu...rs-and-problems it’s much more easier for me to read and react on those posts.
"RCAF/RAF Aircraft at War" DVDs, or stock footage clips avai...
Fri at 23:12
71st_AH_MastiffMCG PRO grip (3-pin): Swappable 24 programmable buttons 6 analog axes (2x slew control ministick axes / 2x trimmer ministick axes / 1x folding trigger axis / 1x brake lever axis)
Dual-stage trigger (trigger 1) Metal folding trigger (trigger 2) with two position sensor (flipped up/down) User-swappable thumb button on grip (4-way switch + push factory installed; standard push button available as an accessory) Right-hand grip design Ergonomic Grip Angle Base: Spring loaded, 3-pin electrical Connector
All-Metal Gimbal with Changeable Springs and Cams Throttle Axis on Base Sturdy Internal Structure for Long Use Metal Base-plate for Stability Silicone Feet for Strong Surface Grip
Optional Item: MCG Twist Adapter (available separately)
Features: Steel Gimbal with Ball Bearings Contactless MaRS sensors (X, Y axes) with High Resolution 32-bit ARM Controller 2 LEDs (Mode Selection) Plug & Play with Driver-Free Installation (Recommended for Most Users) Firmware Upgrade via USB Onboard Memory for Storing Profiles Port for Connecting VKB-Sim Rudder Pedals USB 2.0 Optional Programming Software Available (For Advanced Users) Calibrate Axes – Create Dead Zones Save and Load Profiles – Adjust Axes Resolutions